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The eye of minds
(Book)

Book Cover
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NoveList Series:
Published:
New York : Delacorte Press, [2013].
Format:
Book
Edition:
First edition.
ISBN:
9780385383707, 0385383703, 9780375990014, 0375990011, 9780385741392, 0385741391, 9780385374927, 0385374925, 9780385741408, 0385741405, 9781627654821, 1627654828
Physical Desc:
310 pages ; 22 cm.
Accelerated Reader:
IL: UG - BL: 5.5 - AR Pts: 11
Lexile measure:
790L
Status:
DYSTOPIAN FIC DAS
SD51 Bookcliff MS Fic
DYSTOPIAN FIC DAS
SD51 Fruita 8/9 Fic
SCI-FI FIC DAS
SD51 Fruita MS Fiction
Description

Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before -- he's holding players hostage inside the VirtNet. The effects are horrific -- the hostages have all been declared brain-dead. Yet the gamer's motives are a mystery. The government knows that to catch a hacker, you need a hacker. And they've been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can't even fathom -- and there's the possibility that the line between game and reality will be blurred forever.

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Other Editions and Formats
More Details
Language:
English
Accelerated Reader:
UG
Level 5.5, 11 Points
Lexile measure:
790

Notes

Description
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before -- he's holding players hostage inside the VirtNet. The effects are horrific -- the hostages have all been declared brain-dead. Yet the gamer's motives are a mystery. The government knows that to catch a hacker, you need a hacker. And they've been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can't even fathom -- and there's the possibility that the line between game and reality will be blurred forever.
Study Program Information
Accelerated Reader,UG,5.5,11.
Study Program Information
Reading Counts,6-8,5.2,18.
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Citations
APA Citation (style guide)

Dashner, J. (2013). The eye of minds. First edition. New York, Delacorte Press.

Chicago / Turabian - Author Date Citation (style guide)

Dashner, James, 1972-. 2013. The Eye of Minds. New York, Delacorte Press.

Chicago / Turabian - Humanities Citation (style guide)

Dashner, James, 1972-, The Eye of Minds. New York, Delacorte Press, 2013.

MLA Citation (style guide)

Dashner, James. The Eye of Minds. First edition. New York, Delacorte Press, 2013.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
337ce112-d572-e3f3-d205-f00892073569
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Record Information

Last Sierra Extract TimeMar 25, 2024 02:35:47 PM
Last File Modification TimeMar 25, 2024 02:36:05 PM
Last Grouped Work Modification TimeMar 27, 2024 09:06:23 PM

MARC Record

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